Cover Image for Real-Time Characters: Digital Humans & Animation Workflows
Cover Image for Real-Time Characters: Digital Humans & Animation Workflows
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Real-Time Characters: Digital Humans & Animation Workflows

Hosted by EXR Tech
Zoom
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About Event

This September edition of the EXR-Tech Community Webinar Series explores the workflows behind creating, animating and bringing digital characters into real-time experiences. From custom MetaHumans, AI motion capture and Fortnite character workflows to animator-built Unreal Engine tools, the sessions will explore four different approaches to real-time character production.

Featured Sessions

Jaqueline Vicente

AI Motion Capture for 3D Sports Game Animation

Explore the AI motion capture workflow used for a 3D sports game animation project. Jaqueline will break down the process behind capturing and working with character movement and how it fits into a real-time animation pipeline.


Nida Arshia

Custom MetaHumans

A look at the custom MetaHuman workflow from photogrammetry to the finished digital character. Nida will cover photogrammetry best practices, character development, texturing, look development, and facial animation using MetaHuman Animator.


Zubaida Nila

Fortnite Characters: From Creation to UEFN

Explore the workflow for bringing characters into Fortnite experiences. The session will cover character preparation, rigging considerations, importing and setting up characters in UEFN, animation integration, materials, and optimization for real-time use.

Anthony Koithra

Tools by Animators for Animators: Building Your Way to Better Workflows

Anthony will explore how animators can build tools around the real challenges they encounter during production. Drawing from MAT, the character-picker tool he developed while creating Machines Learning, and Locomatch, built for an upcoming project, he will demonstrate how purpose-built tools can reduce repetitive work and create more efficient character-animation workflows. The session will also include a preview of the upcoming version of MAT.


The webinar concludes with a live Q&A, where attendees can ask questions and engage directly with all speakers.

📅 Date: 21 September 2026

🌍 Time:

  • 8:00 PM SGT (GMT+8)

  • 8:00 AM EDT

  • 4:00 PM Tbilisi

📍 Platform: Zoom

🎟️ Free Registration

Part of the monthly EXR-Tech Community Webinar Series, bringing together industry professionals to discuss real-world workflows, production techniques, and technologies across Unreal Engine, games, virtual production, XR, visualization, and real-time media.

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