

Games Against Fascism?
How can games be part of the struggle against fascism?
Guests:
Mark Bray (author of Antifa: The Anti-Fascist Handbook)
Marijam Did (author of Everything to Play For: How Video Games Are Changing the World)
Games Transformed (a festival for radical games and play) invites you to an online event exploring
What can games contribute to antifascist struggles?
How can game designers think about antifascism?
The event is in support of our 2026 game jam 'Smash the Fash' where digital and analog game-makers are invited to submit games and game ideas.
At this free online event, Briar Dickey and Max Haiven will interview the guests, and pass along questions from the audience. A recording will be available afterwards.
This event is supported by RiVAL: The ReImagining Value Action Lab.
Mark Bray Mark Bray is a historian of Modern Europe at Rutgers University focusing on themes of radicalism, political violence, and, more recently, scams. He is the author of Antifa: The Anti-Fascist Handbook and The Anarchist Inquisition: Assassins, Activists and Martyrs in Spain and France among other works.
Marijam Didžgalvytė is a Lithuanian-Tatar games industry critic dissecting the intersection between videogames and IRL politics. Her work has been published by the Guardian, VICE, GamesIndustry.biz, Rosa Luxemburg Stiftung and others. Marijam was a Lecturer at Royal Holloway, University of London, and is currently a Senior Marketing Executive at a Bafta-winning videogames studio. In the past, Marijam served as the Chair of Communications Committee for Game Workers Unite International - an organisation that assisted the global push for unionisation in the videogames industry; she also co-founded GWU UK - the first legal trade union that has come out of the movement. She is an author of Everything To Play For: How Videogames Are Changing The World published by Verso Books in 2024 with 8 translations.