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Virtuos @ GDC26
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March
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Upcoming
Past
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Booth Session: Selling the Illusion: Smoke FX Players Believe
By Virtuos
Moscone Center
Booth Session: Facial Animation - Cracking the Code
By Virtuos
Moscone Center
GDC Talk: Evolution of Game Development: Making Games Locally with Global Teams
By Virtuos
Moscone Center
GDC Talk: Smooth Sailing: Using Asset Health Metrics to Optimize 'Voyagers of Nera'
By Virtuos
Moscone Center
Booth Session: Outsource vs. Co-Dev — Ambiguity: How to Gauge What Kind of Relationship Your Project Needs
By Virtuos
Moscone Center
Booth Session: Managing Multiple Art Styles
By Virtuos
Moscone Center
Booth Session: Controlled Chaos: Production-Ready Destruction in Unreal Engine
By Virtuos
Moscone Center