

D&D Legends: G2.S3 — The Temple That Should Not Stand
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Past Event
About Event
The Wandering Plain jumped wrong. You woke up in the wrong century — and on the hill above a too-quiet village stands a Temple of Elemental Evil that was never buried, never defeated, never stopped.
The Strangers rewrote the battle that was supposed to seal those gates. Now it's your job to find the anchor holding this broken timeline in place, destroy it, and get home before your presence here draws the wrong kind of attention.
One session. One window. History can't fix itself with a nail in it.