Cover Image for πŸ€–πŸ¨ Sundae Robotics 10: Robots That See and Act with Their Whole Body
Cover Image for πŸ€–πŸ¨ Sundae Robotics 10: Robots That See and Act with Their Whole Body
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πŸ€–πŸ¨ Sundae Robotics 10: Robots That See and Act with Their Whole Body

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Atherton, CA
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β€‹πŸ€–πŸ¨ Grab a sundae and join Sundae Robotics, a private, invite-only Sunday series bringing together robotics researchers, founders, and builders working at the frontier of physical intelligence.

​Sundae Robotics 10
Whole-Body Manipulation, Active Perception & Hardware-Software Co-Design
Featured Talk: Robots That See and Act with Their Whole Body

​Robots That See and Act with Their Whole Body

​Keynote: Xiaomeng Xu (εΎιœ„θŒ)
Fourth-year PhD Candidate, Stanford University Β· REALab

​For decades, robot manipulation has largely centered on arms with six or seven degrees of freedom, an end-effector for interacting with objects, and one or two cameras. What becomes possible when we expand these design choices?

​More joints offer greater flexibility, distributed sensors provide richer perception, soft and growing bodies enable access to confined spaces, and mobility extends the robot workspace. Yet these capabilities also introduce challenges that have traditionally constrained robot design: complex control, unpredictable dynamics, and increasingly large observation and action spaces.

​In this talk, Xiaomeng will explore how robot learning allows us to embrace this complexity and enable new capabilities.

​She will introduce RoboPanoptes, a robot that achieves whole-body dexterity through whole-body vision; PanoVine, a system for controlling a soft, growing vine robot through whole-body visual feedback; and HoMMI, which learns whole-body mobile manipulation and active perception directly from robot-free human demonstrations.

​Together, these systems show how pairing novel hardware capabilities with appropriate learning methods and interfaces enables intuitive teaching, robust control, and scalable data collection for robots that see and act with their whole bodies.

​Xiaomeng Xu is a fourth-year PhD candidate in Electrical Engineering at Stanford University, advised by Prof. Shuran Song and part of the REALab. She is supported by the Stanford Interdisciplinary Graduate Fellowship.

​Xiaomeng's research focuses on leveraging machine learning algorithms to design and control robots, enabling them to perform complex manipulation tasks efficiently and robustly in the real world. Specifically, she is interested in whole-body manipulation and hardware-software co-design.

​Her recent work explores how unconventional robot embodiments, richer sensing, and learning-based control can enable capabilities that are difficult to achieve with traditional robot designs. RoboPanoptes combines a 9-DoF modular body with 21 distributed cameras to enable whole-body vision and whole-body dexterity. PanoVine uses 19 cameras distributed along a soft, growing vine robot to learn end-to-end whole-body visuomotor control.

​Her work on HoMMI develops a data collection and policy learning framework that learns whole-body mobile manipulation and active perception directly from robot-free human demonstrations, without requiring teleoperation data. HoMMI was published at RSS 2026 and received the Best Paper Award at the Bimanual Robot Learning Workshop at IROS 2026.

​Xiaomeng has also worked on active perception, contact-rich manipulation, robot morphology design, bimanual mobile manipulation, and learning from human demonstrations and corrections. Her broader research asks how robot morphology, sensing, learning algorithms, and human interfaces can be designed together rather than treated as independent components.

​Before Stanford, Xiaomeng received a B.E. in Automation Engineering from Tsinghua University, where she worked with Prof. Li Yi and Prof. Leonidas J. Guibas.

​She is currently also a research intern with Amazon's Frontier AI & Robotics team, working on humanoid loco-manipulation.

​Topics

​‒ Robots that see and act with their whole bodies

​‒ Whole-body manipulation and whole-body dexterity

​‒ Hardware-software co-design for robot learning

​‒ Expanding beyond traditional fixed-base robot arms

​‒ Learning control for high-dimensional and unconventional robot embodiments

​‒ Distributed sensing and whole-body visual perception

​‒ RoboPanoptes and whole-body vision with 21 distributed cameras

​‒ Learning dexterous control for high-degree-of-freedom robots

​‒ PanoVine and visuomotor control for soft, growing vine robots

​‒ Using distributed visual feedback to control complex and unpredictable dynamics

​‒ HoMMI and whole-body mobile manipulation from human demonstrations

​‒ Robot-free data collection for scalable imitation learning

​‒ Learning active perception directly from human behavior

​‒ Mobile manipulation and extending the robot workspace

​‒ Soft robotics and manipulation in confined spaces

​‒ Intuitive interfaces for teaching complex robot behaviors

​‒ Robust control under large observation and action spaces

​‒ Combining novel hardware capabilities with modern learning methods

​Open Discussion + Q&A

​‒ What becomes possible when we stop designing manipulation systems around a single arm and a small number of cameras?

​‒ How should robot learning methods change as robots gain more joints, sensors, and modes of interaction?

​‒ When does additional embodiment complexity create useful capability rather than unnecessary control difficulty?

​‒ Should perception sensors be concentrated in a robot's head or distributed throughout its body?

​‒ How can a robot learn to decide not only what to do, but also where and how to look?

​‒ What representations are most effective for learning control from large numbers of distributed cameras?

​‒ How can learning methods handle the unpredictable dynamics of soft and growing robots?

​‒ Can unconventional robot morphologies unlock tasks that standard rigid manipulators cannot solve?

​‒ How should robot morphology, sensing, and policy learning be co-designed rather than optimized independently?

​‒ Can human demonstrations provide supervision for whole-body behaviors without requiring expensive robot teleoperation?

​‒ How much of whole-body mobile manipulation can be learned directly from egocentric human data?

​‒ What information needs to be preserved when transferring behavior from a human embodiment to a robot embodiment?

​‒ Can active perception emerge naturally from demonstrations, or does it require an explicit objective?

​‒ How do we scale data collection when observation and action spaces grow dramatically with robot complexity?

​‒ What does a truly whole-body foundation policy for robotics need to perceive, represent, and control?

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Atherton, CA
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