

From Single-player to Multiplayer Agents
From Single-player to Multiplayer Agents
Your agents are brilliant but locked in single-player mode. One human prompts, one person steers. The interesting problem isn't a smarter agent. It's agents that let multiple humans work in parallel on the same system. Actual multiplayer.
July 30
5–9pm
New York, New York
Demos
Jacob Horne (Co-Founder & CEO, Zora): auto.energy, a live multiplayer agent running one treasury and one token, allocating real capital.
Ian Lapham (Software Engineer, Fomo): Smart Agent OS, a portable schema that forces an agent past human-written evals and an independent judge before it can call a job done.
Vineeth Voruganti (Founder & CTO, Plastic Labs): Honcho, memory whose unit is the peer rather than the document, so an agent can hold a model of everyone in the room.
Abhay Khanna (AI Engineer, Polymarket): What internal tooling looks like at Polymarket now that the users are colleagues plus the agents they run.
Caleb Shack (Partner, Variant): Two months of building Variant's internal multiplayer agent systems, demoed live.
Working session
Facilitated, Chatham House rules.
Dinner & drinks
Unstructured, tasteful banter.
You're getting this invite because you're building somewhere in this space: a tool, a brain, a harness, a messaging layer, an investor's second mind. Our goal is to put those efforts in the same room and see what connects.
Sign up to claim your spot, and tell us if you'd like a demo slot.