

Building an Internal Global Pricing Control Center for Mobile Games
Inside the Tech: How Battle Creek Games Built an Internal Pricing Powerhouse
We are pivoting our next closed-door session to tackle one of the most complex scaling challenges in mobile gaming: LiveOps and Pricing Integrity.
Managing a global economy isn't just about setting a price; it’s about control, localization, and real-time adjustment across dozens of markets without breaking the game.
📅 The Details
Topic: Building an Internal Global Pricing Control Center
Date: Monday, March 5, 2026
Time: 8:00am PT | 4:00pm UK
Guest: Oliver Plattner, CEO of Battle Creek Games
🔍 What’s on the Agenda?
Oliver will pull back the curtain on how Battle Creek Games architected their internal systems to handle:
Centralized Control: How to manage global pricing from a single "mission control."
Market Dynamics: Balancing IAP value across different regions and currencies.
Automation vs. Manual: What should be automated and what requires a human touch to prevent economy crashes.
🚀 Apply to Attend
Spaces for these deep dives are intentionally kept small to ensure a high-signal AMA session. If you want to see the "engine room" of a global mobile studio, now is the time to grab a spot.