Cover Image for The $10M Audience Multiplier Model: How to Dominate Your Steam Launch
Cover Image for The $10M Audience Multiplier Model: How to Dominate Your Steam Launch
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The $10M Audience Multiplier Model: How to Dominate Your Steam Launch

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​Don’t miss Immutable Co-founder & President Robbie Ferguson LIVE as he reveals the $10M Audience Multiplier Model: the same system top studios used to dominate their Steam launches.

​95% of studios spend 2+ years and millions of dollars building their game… only to hear crickets at launch.

The result? Studios shut down, and a developer’s life’s work dies on arrival.

​After working with 700+ games, we’ve found one truth:
A superior pre-launch marketing model is the #1 predictor of whether a game succeeds or fails.

​For the first time ever, Robbie is breaking down:
→ The $10M Audience Multiplier Model (how Ubisoft doubled acquisition efficiency & Treeverse hit #1 on Twitch within 24 hours)
→ The gamified quest system that converts wishlisters into engaged players
→ The optimized landing page structure that increased signups by 40% for Might & Magic Fates and 8 Ball Pool
→ How to turn anonymous wishlisters into warm, primed player profiles

​If you’re leading a game studio and you must have a successful launch, this is the most important webinar you’ll attend this year.

Free gift for all attendees.

​LIVE only. Register now.

Avatar for Immutable
Presented by
Immutable
Supercharge your game's growth
135 Went