Cover Image for Budapest Graphics Forum 2026
Cover Image for Budapest Graphics Forum 2026
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Budapest Graphics Forum 2026

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About Event

​Organized by the Hungarian GPGPU Community, DevBP and Shapr3D, the Budapest Graphics Forum returns for 2026. This year features an international lineup of presenters while maintaining our high technical standard and informal atmosphere.

A one-day gathering for everyone passionate about computer graphics, GPU programming, rendering, and visualization.

​In addition to the talks, expect live demos and plenty of time for informal networking with fellow experts and enthusiasts.

​
Spotlight Speakers:

​Milán Magdics (NVIDIA) — Omniverse Libraries: Modular Building Blocks for Digital Twins and Physical AI

​Attila Áfra (Intel) — Enhancing Ray Tracing with Intel Open Image Denoise

​János Turánszki (Wicked Engine) — Wicked Engine technical presentation

​Further talks:

​Thomas Koch, Gernot Ziegler (geofront e.U.) — Gaussian Splatting in Practice: Streaming and Cultural Heritage

​Annalena Ulschmid (TU Wien) — Rendering and Simulating Large Voxel Worlds

​Markus Schütz (TU Wien) — Accelerating Real-Time Rendering with Software Rasterization

​Ferenc Deák, Aldiyar Toulegasy, Gábor Erdős (NCT Ltd., HUN-REN SZTAKI) — Volumetric Simulation of Material Removal and Collision Detection in CNC Machining

​Csaba Bálint (Shapr3D) — Real-time raytracing of CAD models

​Péter Tamás (Budapest University of Technology) — Rethinking Modern Forward+ Shading: Dual-HiZ Adaptive Clustered Forward+ Architecture

​Gergő Gugi (Eötvös Loránd University) — Spatial Partitioning of Signed Distance Functions using Interval Arithmetic for Real-Time Rendering

​
The day at a glance:

​Doors Open (08:30): Gates open at Akadémia u. 6 (4th floor, Budapest) ahead of the official opening remarks at 09:00.

​Morning (09:00 – 12:10): Presentations and coffee break, followed by a 1-hour lunch break at 12:10.

​Afternoon (13:10 – 17:10): Presentations and break, followed by a 1-hour dedicated networking session.

​Evening (17:10 – 19:30): Final technical block, official closing at 18:25, and informal networking over drinks from 18:30 to 19:30.

​

​Budapest Graphics Forum builds on connections of and previous successful events by organizers:

  • ​Dániel Berényi (LinkedIn, X)

  • ​Gábor Valasek

  • ​Máté Nagy-Egri

  • ​Csaba Bálint

​Attendance is free but requires registration.
The event will be held entirely in English.

Location
Shapr3D HQ
Budapest, Akadémia u. 6, 1054 Hungary
The Shapr3D Office is on the 4th floor.
Avatar for Shapr3D Events
Presented by
Shapr3D Events
The official page for events organized and hosted by Shapr3D.