

GameAI vs. ML4Games vs. Alife4Games vs. Hybrids (3D Open World Games, Agent Behavior) - Members +1
In this seminar-discussion, we will pursue the question: what's at the cutting edge of AI for games, right now?
We will cover the basic strategies: GameAI (state trees, decision trees, utility AI), vs. ML4Games (behavioral agents, conversational agents, vision language action), vs. ALife4Games (evolutionary strategies), discussing the merits and detractions of each type, as well as looking at examples in Unreal Engine, well known games and AI/AL Research.
This event will be a friendly overview of the field of AI4Games, as well as an in depth discussion and preview of the latest developments.
This is both a beginner and expert friendly event.
This event is hosted at the Frontier Tower:
We are transforming a 16-floor tower in San Francisco into a self-governed vertical village—a hub for frontier technologies and creative arts. Tier-one labs presenting AI, Ethereum, biotech, neuroscience, longevity, robotics, human flourishing, and arts & music. These floors will house innovators and creators pushing the boundaries of human potential in a post-AI-singularity world.
Apply here for founding citizenship: https://frontiertower.io/apply
Why should I become a citizen?
Be part of creating the first self-governed vertical village
Connect with the most creative people in the city
Get access to all floors, free event space & movement floor
Website: https://frontiertower.io/
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