Behind the Build: Exploring the Workflows Behind Real-Time Creation
The EXR-TECH Community Webinar Series returns this August with Behind the Build.
This edition explores the practical workflows and tools behind real-time production, from creating shot-ready VFX and developing digital twin experiences to bringing real-world cinematography principles into Unreal Engine.
The sessions cover three areas of real-time production: VFX workflows, digital twins, and virtual cinematography.
Featured Sessions
Hussin Khan
Shot-Ready VFX in Unreal Engine 5: Practical Workflows from the UE5 VFX Cookbook
Drawing from his Unreal Engine 5 VFX Cookbook, Hussin will cover practical workflows for creating shot-ready cinematic effects in Unreal Engine. The session will look at Niagara workflows, reusable control setups, Sequencer timing and Movie Render Queue considerations, with a focus on making real-time VFX more predictable, art-directable and production-ready.
Deky Leung
Beyond Visualization: Digital Twins & Real-Time Storytelling
Learn how digital twins are being used beyond architecture to create interactive experiences, improve communication, and support real-world applications. Deky will showcase practical workflows and production approaches from his projects.
Akintayo Adewole
Sensor, Frame, Solve: Bringing Camera Language Into Unreal Engine
DRKR PXLS Pro Cinematography Suite
Akintayo will explore how real-world cinematography principles can be brought into Unreal Engine through purpose-built tools. The session will look at sensor-accurate framing, composition and in-engine camera solving, drawing from his work developing the DRKR PXLS Pro Cinematography Suite.
The webinar concludes with a live Q&A, where attendees can ask questions and engage directly with all speakers.
📅 Date: 31 August 2026
📍 Platform: Zoom
🎟️ Free Registration
Host & Moderator: Zubaida Nila
Founder, EXR-TECH | Unreal Authorized Instructor
Part of the monthly EXR-Tech Community Webinar Series, bringing together industry professionals to discuss real-world workflows, production techniques, and emerging technologies in Unreal Engine, virtual production, XR, games, and real-time media.
