Cover Image for EduX Pre-Hackathon Workshop 2 - Cogniti
Cover Image for EduX Pre-Hackathon Workshop 2 - Cogniti

EduX Pre-Hackathon Workshop 2 - Cogniti

Hosted by InCubed Global
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About Event

Empowering Educators with Agency to Create Customised AI Educational Tools

How can educators take control in creating AI-powered educational tools?

About the Event

As part of the lead-up to the Cambridge EduX Hackathon (Oceania Edition), we are hosting a series of pre-hackathon workshops to help participants engage with real educational challenges and explore how AI can be meaningfully applied in learning contexts.

(More information on EduX: https://luma.com/eqpw25d9)

This session focuses on how educators can be empowered in designing and creating AI-powered educational tools, shifting from passive users of technology to active builders of learning experiences.

Led by Professor Danny Liu (University of Sydney), the workshop will introduce Cogniti.ai,  a platform that enables educators and innovators to design and build their own AI-driven learning experiences and mini-apps, without requiring advanced technical backgrounds.

The session will explore how these tools can be shaped around teaching ideas, support student understanding, and create more engaging and interactive learning experiences, while remaining grounded in real educational contexts.

Participants will gain practical insight into how to move from initial ideas to focused, meaningful AI tools preparing for the upcoming EduX Hackathon.

What You’ll Learn

During this workshop, we will explore:

  • Designing AI-enabled learning experiences with Cogniti

  • Building customised AI agents for educational needs

  • Brainstorming innovative learning ideas with Cogniti

  • What makes AI experiences pedagogically meaningful

  • Applying Cogniti to strengthen EduX hackathon projects

Event Details

📅 Date: March 26
⏰ Time: 4:30 PM (Sydney Time)
📍 Location: Online Webinar

Who Should Attend

This session is open to anyone interested in AI and the future of education, including:

  • School teachers, Educators and researchers

  • Product Builders and Designers, Developers and AI engineers

  • Non-technical students from humanities disciplines including education, psychology, sociology, etc.

  • EduX Hackathon participants

Non-coder friendly!

About EduX Hackathon

This workshop is part of the preparation for the 2026 Oceania EduX Hackathon, a 7-day innovation sprint initiated in Cambridge exploring how emerging technologies can reshape education.

Participants will collaborate in interdisciplinary teams to prototype ideas at the intersection of AI, education, and society.

More details about EduX and upcoming events: https://www.linkedin.com/company/cambridge-edtech-society/

Speaker

Danny Liu
University of Syndey


Danny is a molecular biologist by training, programmer by night, researcher and faculty developer by day, and educator at heart. A multiple international and national teaching award winner, he is Professor of Educational Technologies at the University of Sydney where he co-chairs the University's AI in Education working group and leads the Cogniti.ai initiative that puts educators in the driver's seat of AI.