

๐ฌ Film x Game x Comics: London Creative Industries Mixer ๐ฎ
โ๐ฌ Film x Game x Comics: London Creative Industries Mixer ๐ฎ
โThe biggest entertainment success stories are increasingly cross-format.
โThe Witcher moved from books to games to television. The Last of Us became prestige TV. Arcane turned game IP into acclaimed animation. Fallout brought a beloved game universe to a global streaming audience. Minecraft grew from a game into a global entertainment ecosystem across film, books, merchandise, education and creator culture. Angry Birds showed how a Nordic mobile game could expand into animation, feature films, licensing, consumer products and global brand partnerships.
โDoctor Who has grown across television, books, audio dramas, comics, games and spin-offs. Paddington has travelled from childrenโs books to animation, feature films, licensing and a globally loved London identity. Wallace & Gromit shows how British animation can expand into features, spin-offs, games, experiences and global brand recognition.
โThese are not isolated examples. They are signs of a bigger shift in how stories, audiences, rights and revenue move across formats.
โFor producers, writers, game developers, publishers, funders, studios and IP owners, this raises urgent new questions:
โHow do we identify adaptable IP?
How do we finance cross-media development?
Who needs to be in the room earlier?
And how do we build collaborations between industries that still often operate separately?
โThat is why Helsinki Film Lab is bringing together film, TV, games, comics, publishing, funding and creative technology professionals in London.
โ๐ค Panel: The New Economics of IP โ Film, TV, Games & the Funding Shift
โThe evening begins with a panel conversation exploring how stories are being financed, expanded and adapted across formats โ and what this means for creators, producers, studios, funders and IP owners.
โWeโll discuss how the relationship between film, TV, games, publishing and comics is changing, why IP development is becoming more cross-sector, and what kinds of collaborations are needed to build stories that can live beyond one format.
โConfirmed speakers include:
โChris Filip - British Film Institute
Eloise Singer - Singer Studios / The Pirate Queen
Steve Stewart - Dreamloop Games
โTogether, they bring perspectives from public funding, producer-led IP, immersive storytelling and games development.
โ๐บ After the panel: networking, drinks and speed meetings
โAfter the panel, we move into relaxed networking, drinks and optional structured speed meetings designed to help people meet outside their usual industry circles.
โThe goal is simple: to create a room where screen professionals, game developers, publishers, funders, writers, creative technologists and IP owners can start conversations that would not happen at a traditional single-industry event.
โ๐ฅ Who is it for?
โFor producers, filmmakers and screenwriters
Meet people from games, publishing, comics and creative technology, and explore how stories can travel across formats.
โFor game developers, narrative designers and studios
Connect with screen, funding, adaptation and entertainment professionals interested in game worlds, characters and IP.
โFor publishers, comic creators, writers and IP owners
Explore how literary and visual storytelling can connect with screen, games and immersive media.
โFor funders, investors, studios and creative organisations
Understand where cross-media development, adaptation and audience-building are heading.
โFor creative technologists and worldbuilders
Meet the people thinking about the future of stories, platforms and entertainment ecosystems.
โYou do not need to have a finished IP or project to attend. This evening is for people who are curious, open and interested in building bridges between creative industries.
โ๐๏ธ Your ticket includes
โAccess to the panel
โA welcome drink
โCross-industry networking
โA curated creative industry crowd
โOptional limited speed meetings for confirmed ticket holders
โDiscounted drinks menu
โ๐ค๐ป Speed meetings
โA limited number of optional speed meeting slots will be available for confirmed ticket holders.
โThese are short, structured meetings designed to help people meet useful cross-industry contacts โ for example producers meeting game studios, writers meeting IP owners, or creative companies meeting potential collaborators.
โSpeed meeting places are limited and curated to make the conversations as relevant as possible.
โ๐ฌ Why Helsinki Film Lab?
โHelsinki Film Lab has already hosted several packed cross-industry editions in Helsinki, bringing together a lively mix of professionals from film, TV, games, animation, publishing, funding and creative technology.
โOur Helsinki events have connected producers, filmmakers, game developers, writers, animators, studios, funders, IP owners and creative technologists, people who do not always meet in traditional industry settings, but who often have exactly the conversations each other needs.
โThis London edition continues our work connecting creative professionals across formats, industries and countries.
โ๐ฌ๐ง Why London?
โLondon is one of the worldโs most important cities for film, television, publishing, games, theatre, funding and creative technology.
โTaking place the Friday after Develop, this evening is designed for people who want to continue the conversation around games, screen and IP, but in a wider cross-industry setting.
โWhether you are based in London, coming back through the city after Brighton, or simply interested in where cross-media storytelling is heading, this is a chance to meet people outside your usual industry bubble.
โโจ Come curious. Leave with new collaborators.
โThe most interesting creative opportunities are increasingly happening between industries.
โA film can become a game.
A game can become a series.
A comic can become a world.
A book can become an immersive experience.
A story can become more than one revenue stream.
โโจ This evening is for people who want to understand that shift, and meet the collaborators who can help make it happen.
โJoin us in London!