

4/19 Arkham Horror: Trouble at the Tick Tock Club
The Clock is Ticking...
Behind the unmarked door of the Tick-Tock Club, the jazz is loud, the gin is cold, and the tension is lethal. The manager has a problem that money can’t fix: a high-profile young woman has vanished.
If she isn't found by dawn, Arkham’s rival gangs are going to turn the streets into a war zone. But as you peel back the layers of the city’s underground, you’ll find that the "O'Bannion boys" are the least of your worries.
The Investigation
Something ancient is prowling the neon-lit shadows of the North End—something that doesn't care about turf or parley. The missing girl wasn't just kidnapped; she was hunted.
The Stakes: Prevent a bloody gang war from tearing Arkham apart.
The Mystery: Trace the girl’s steps from the speakeasy to the dark corners of the mythos.
The Horror: Face an entity that operates on a timeline far older than a ticking pocket watch.
Event Details
Scenario: Terror at the Tick-Tock Club
Tone: Noir Mystery meets Cosmic Horror
Objective: Find her. Save her. Try not to become the next trophy.
Do you have the grit to face what’s lurking in the cellar? Would you like me to help you draft some character backstories for the investigators who might be called to this case?