

Body of Work 3: Post-Rave Aesthetics
BODY OF WORK at STUDIO1111 is a 270° showcase series where leading visual artists present their most defining creations, immersing the audience in their signature (virtual) worlds. Each event features a deep artists talk, offering rare insight into the stories and processes, unpacking the hacks and ideas behind their work, plus a sprinkle of future-flavored trivia.
❇️❇️❇️ PROGRAM
20:00 OPENING
21:00 ARTISTS TALK (hosted by Dr Amelia McConville)
22:15 DJ FEMRED
23:30 DJ KINTEL
❇️❇️❇️ARTIST LINEUP
COLORS AND THE KIDS (IG, www)
PFA STUDIOS (IG, www)
SAM MADHU (IG, www)
❇️❇️❇️ DJs
KINTEL (IG)
FEMRED (IG)
𐦂𖨆𐀪𖠋 Entrance fee at the Door
10€ (regular) 15€ (after 22h)
8€ (students)
Studio 1111
Potsdamer Str. 96, 10785 Berlin
google maps, website, instagram
With support by: VOJD, DEFASTEN, ANTONIA ANGEL
❇️❇️❇️ THEME
POST-RAVE AESTHETICS looks at how the visual language of rave culture (past, present, future) continues to shape contemporary design. Emerging from an intersectional access to early digital software, DIY flyers, VJ culture, club-born experimentation, internet 1.0, rave aesthetics developed its own grammar: raw typography, signal distortion, synthetic textures, a future-facing obsession with rhythm, repetition, and intensity.
Today, those visual instincts live on: refined, abstracted, and recontextualized across music videos, brand identities, motion systems, large-scale digital environments, and dynamic social media. What was once underground now circulates globally, influencing how international market energy, subcultures, and futurity are communicated in visual form.
Body of Work 3 explores that transition. With artists influenced by club culture, the one-hour talk session (hosted by Dr Amelia McConville, PhD in Visual Poetry & Visual Poetics with Neurohumanities) examines how experimental, non-commercial practices evolve into sustainable creative careers. How do you preserve an ethos built on freedom, risk, and community while working with international clients? Where does authorship shift, and what remains intact?
Hosted at Studio1111, the discussion connects past and present,mapping how post-rave aesthetics continue to inform the visual systems of today, and the professional realities behind them.
❇️ ❇️❇️ ARTISTS DESCRIPTION
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COLORS AND THE KIDS
IG, website
Colors And The Kids is a creative company. They develop visual worlds, brand systems, campaigns, and sonic identities, treating image, motion, and sound as one discipline. The name is a daily reminder: trust your intuition, stay open, approach everything without prejudice. The work is about evoking emotion. Built on love, partner-led since 2008.
Their portfolio spans global campaigns for Nike, Lego, and Apple, and award-winning audio-visual work for IBM. Precision matters, but it comes from somewhere deeper. Every project is pulled from the same pond of care, whether it's a product launch or an entire sound world for a new service.
The studio has exhibited work in Antwerp, Mumbai, New York, among others. For the Bauhaus Dessau centenary, CATK created a large-scale audio-visual installation, a full-circle moment since all partners studied at Bauhaus University Weimar. They run the independent music label Running on Cliffs. The line between commercial and artistic output was never drawn in the first place.
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PFA STUDIOS
IG, www
Pfadfinderei, founded in 1999, is a collective of seven artists with backgrounds in graphic design, video and animation, communication science, and technology. It began as a studio for print design, creating flyers, posters, and cover artwork primarily for Berlin’s rising electronic music scene.
During the early years, labels, artists and clubs such as BPitch Control, Modeselektor, Paul Kalkbrenner, Hard:Edged, and WMF Club were the playground for Pfadfinderei’s distinctive, vector-based graphic language. Logos, fonts, and visual identities formed the core of the studio’s output before it expanded into VJing and spatial experiences.
Their unique visual language soon evolved into the “Labland” event series. Organized by Pfadfinderei and the newly founded electronic music act Modeselektor, these weekly events brought together experimental electronic music and visuals, featuring artists such as Jamie Lidell, Apparat, Phon.o, Hermann & Kleine, Monolake, François Chalet and Bowling Club.
Live visuals (VJing) became a major focus in the early 2000s. Alongside their own events, Pfadfinderei held VJ residencies at WMF Club and created monthly slide projections for the newly opened club Watergate. In 2005, the studio released “Labland,” an audiovisual DVD album in collaboration with Modeselektor. Over the following decade, Pfadfinderei toured festivals and clubs worldwide as live visual performers.
As their practice developed, stage concepts and lighting design broadened their scope. The studio created shows and stage designs for artists such as Moderat, Paul Kalkbrenner, Tiga, and Boys Noize, while major commercial acts including U2 and Sunrise Avenue commissioned Pfadfinderei’s content for their stadium tours.
Beyond their deep involvement in visualizing music, the studio has produced numerous entertainment projects, including several collaborations with Flying Steps that combine dance, visual illusion, and animation.
In the commercial field of brand experiences, Pfadfinderei has realized a wide range of productions for the automotive industry (including Volvo, MINI, and Lynk & Co), particularly for trade shows, product reveals and presentations.
With the rise of interactive possibilities, Pfadfinderei expanded into interactive installations for architecture and museums. This work is reflected in projects such as the exhibition for Porsche’s “Traumwerk” and media installations for Deutsche Bahn and ANH.
Today, Pfadfinderei/PFA Studios operates as a multidisciplinary studio at the border of graphic design, moving image, stage design, and interactive environments.
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SAM MADHU
IG, website
Sam Madhu is a visual artist living between Berlin and India.
She works with various digital programs to create artworks inspired by dialogues between cultures and societies. The evolution and interdependence of human bodies and technology are a prominent theme in her work.
She presents her digital works as immersive installations where the audience is invited to surround themselves with the artworks. She utilizes large scale LED screens, projections and light panels for these installations.
Collaborators include L’Oreal, Porsche, Les Rencontres d’Arles, Fisheye Immersive, India Art Fair, Nxt Museum, W Hotels, ADE, ASUS, Adidas & more.
❇️BODY OF WORK
non profit organisation
living visual archive & hybrid network energy