Bringing Your 3D Fashion Garments to Life in AR with with Lens Studio
Ever designed something beautiful in CLO or Marvelous Designer and wished you could see it move in real time — right on Snapchat?
This Design Hour workshop shows you exactly how to make that happen. We’ll go step by step through the process of taking a 3D garment and preparing it for Lens Studio’s Cloth Simulation system — from clean export to perfect in-Lens motion. Everything is simplified, so even if you’ve never touched Lens Studio before, you’ll leave with a working AR fashion try-on you can test instantly.
What We’ll Cover
- Best Export Practices: Start by learning how to get your garment out of CLO or Marvelous Designer properly. We’ll cover export formats, mesh cleanup, and naming setups that make importing into Lens Studio smooth and error-free. - Understanding Cloth Simulation in Lens Studio: Get familiar with the core features — Cloth Mesh Visual and Cloth Simulation System — and see how they make fabric behave naturally in real time. You’ll learn how to attach garments to body or head tracking without losing stability or realism.
- Vertex Painting Made Easy: We’ll simplify the process of vertex color painting, showing you how to define which parts of the fabric should move, stay fixed, or stretch. No complex tools, just quick color logic that works every time. We’ll go over frequent problems like triangulated geometry, overstretched vertices, and broken bindings — and show how to fix them before import so your simulation stays clean and predictable.
For Those Who Want to Go Further We’ll also show a small advanced example of how you can control cloth simulation with scripting — based on what’s already documented inside Lens Studio’s dev resources. You’ll get a sense of how much deeper the system can go when you start automating fabric behavior.
Hands-On Examples
1 Body Tracking Setup – how to simulate upper and
lower garment pieces that move with the body.
2 Head Binding Setup – a smaller setup showing a
head-tracked cloth piece for accessories or veils.
Both examples are built to help you understand how
fabric reacts when linked to different tracking sources.
Details
- November 20 · 9am EST
- Virtual workshop · Free attendance
- Open to SYKY Profile members (free)
- Limited spots available
About the Mentor
Elsa is an Augmented and Mixed Reality developer and designer based in Rome. With a background that combines physical fashion design and AR try-on development, she brings a practical and creative approach to building digital experiences. A long-time member of the Snap Lens Network, her work has received multiple Snap and Meta recognitions for pushing the boundaries of AR fashion and interactive design.
