Cover Image for AI Game Jam #1: Ship a Web Game in 6 Hours + Afterparty
Cover Image for AI Game Jam #1: Ship a Web Game in 6 Hours + Afterparty
Hosted By
23 Going

AI Game Jam #1: Ship a Web Game in 6 Hours + Afterparty

Hosted by pax
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About Event

Build a playable browser game with AI in one afternoon. Then stay for drinks.

No prior game development experience required!

This is a six-hour hackathon for people who want to have fun building a weird, funny and possibly cursed game.

Use Codex, Claude, Cursor, or whatever AI coding setup you like to design, code, generate assets and ship a small 2D or 3D browser game.

Phaser, Excalibur.js, Three.js, Colyseus, PartyKit, React, and other web stacks are welcome.

The only real goal: by the end, your game should run, load, and be playable by someone else.

No pitch decks. Just games.

🔥 Start faster with the AI Game Jam Boilerplate: a Bun-first multiplayer browser-game starter with Colyseus, Excalibur, React, and built-in AI development skills.

Want a finished example to learn from? Vadim Jam is the complete game built from this stack - study it, remix the ideas, then make your own weird thing.

🎮 You can build:

  • A 2D arcade game

  • A 3D browser game

  • A strange interactive toy

  • A chaotic multiplayer game

  • An AI-powered NPC or game mechanic

  • A procedural world, level, character, or story system

  • A game about Romanian public figures, local politics, internet drama, bureaucracy, taxes, or whatever else deserves a health bar - like MTV's Celebrity Deathmatch

Keep it funny - don’t make us call a lawyer 😅

🕹️ Format:

  • Solo or teams of 2–3

  • Six-hour build sprint

  • Final demos at the end

  • Five-minute demo per project

  • Afterparty with drinks after the demos

🚀 Submission requirements:

  • A playable game, deployed or runnable locally

  • A short description of what you built

  • A note on how AI was used

  • Optional: GitHub repo, screenshots, or gameplay recording

  • Bonus points if you publish your game on itch.io!

🏆 Judging criteria:

  • Playability: does it actually run?

  • Fun: is there a clear mechanic or interaction loop?

  • Creativity: is the idea fresh, funny, strange, or surprising?

  • AI leverage: did AI meaningfully help you build faster or better?

  • Completeness: did you ship something coherent in six hours?

👾 Who should come:

  • Developers curious about AI-assisted game development

  • Designers and product people who want to prototype interactive ideas

  • Indie game builders

  • AI builders who want a more creative hackathon format

  • Curious beginners who are technical enough to contribute hands-on

🎒 What to bring:

  • Laptop

  • Charger

  • Goodwill

You do not need a finished idea before arriving.

After the demos, we’ll keep going nearby or on-site for drinks.

Hosted by Builders House & pax
Shouts to eu-acc.ro & ambasada

Location
Builders House
Afi Park 1, Bulevardul General Paul Teodorescu 4, et. 1, 061344 București, Romania
AFI Park 1, etaj 1, Builders House
Hosted By
23 Going