

XR Dev Workshop
Always wanted to build for XR but didn't know where to start? This hands-on workshop takes you from an empty Unity project to an app running on a headset in two hours.
Led by John from the UW Reality Lab, who ran our Unity + Vision Pro workshop at the XRA hackathon.
What you'll learn
Unity basics: scenes, GameObjects, components, and simple scripting in C#
Setting up an XR project and handling input (hands and controllers)
Building and deploying to Apple Vision Pro, Meta Quest 3, and Quest 3S
Where to go next with your own project
Hardware provided. We have plenty of Vision Pro, Quest 3, and Quest 3S headsets for you to test on.
Who it's for: Beginners welcome. No XR or Unity experience needed. Some programming experience helps.
Bring: Your laptop with Unity installed. Building for Vision Pro requires a Mac with Xcode. Windows laptops can build for Quest.
This workshop gets you ready for our CSEED build sessions.