

AI Talk - Life after Figma
AI Talk is back.
After the summer break, we're relaunching the series with a session for every designer who's ever wondered what comes after the mockup.
Yes, there is life after Figma as a designer. Who would have thought, right? But adapting to a new design workflow is not easy, especially in challenging environments: complexity, legacy design files, established processes, there's a lot to consider.
Andrei Urse, Team Lead UX Designer at Snap-on with 12 years in UX and a specialisation in highly complex enterprise applications, will explore with us how to use AI to move from mockups to coded prototypes, what challenges come along the way, and how to tackle them.
What we'll cover:
The new design workflow: what changes when AI enters the design process, and why enterprise environments make it harder (complexity, legacy design files, established processes)
From mockups to coded prototypes: how to get there with AI, the real challenges along the way, and how to tackle them
Open discussion: your questions, your workflow, your blocker
You'll leave with:
A concrete picture of what moving from mockups to coded prototypes with AI looks like in a complex enterprise environment
An honest list of the challenges on the mockup-to-prototype path, and ways to handle them
A realistic sense of what this shift means for your own workflow: what to try first, and what to expect
Who should come:
Designers curious (or nervous) about what AI means for their workflow
UX people working in complex or legacy-heavy environments where "just start fresh" isn't an option
Product people who want prototypes they can actually click, not just look at
Anyone wondering how design and code get closer with AI in the loop