Behind the Bugs: Exploring Quality Across Games & Real-Time Production
EXR-Tech kicks off its Community Webinar Series with Behind the Bugs, bringing together industry professionals to explore quality, troubleshooting, and problem-solving across games and real-time production.
From testing the games that reach players’ hands to troubleshooting Unreal Engine environments and refining lighting, look development, and final visual quality, the session brings together three different perspectives from across the industry.
Speakers
Adri Ahmad bin Adlan
Game Test Analyst, PlayStation Studios Malaysia
From Art QA to Game Testing
Melody Rose Palmer
Lead Unreal Engine Artist & Real-Time Environment Specialist
From Environment Issues to Final Polish
Rodrigo de Deus
Senior Environment, Lighting & Virtual Production Artist
Lighting, Look Development & Real-Time Environments
The sessions will be followed by a live Q&A and speaker discussion.
Monday, 27 July 2026
8:00 PM SGT (GMT+8)
Online | Free Registration
Open to students, artists, developers, Unreal Engine users, and anyone interested in the workflows and challenges behind games and real-time production.
Register to join us online.
