Cover Image for Intro to XR: Build Your First Immersive Experience
Cover Image for Intro to XR: Build Your First Immersive Experience
Avatar for MeshMap
Presented by
MeshMap
MeshMap is building a 3D map of the world and a network of augmented reality (AR) content. We host in-person AR experiences.
16 Went
Private Event

Intro to XR: Build Your First Immersive Experience

Registration
Past Event
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About Event

​Curious about XR but not sure where to start? ​

Join us for a half-day, hands-on workshop where you’ll learn how to build your first immersive experience using Unity and the MeshMap SDK, a tool that lets you design interactive XR scenes based on real-world 3D scans. ​Whether you’re a designer, developer, or just XR-curious, this session will walk you through the essentials of immersive creation. No prior experience required.​

​What You’ll Learn

​​• Set up Unity and explore immersive environments

​​• Use MeshMap to design with real-world 3D scans

​​• Create animations and visuals for XR

​​• Add interactive elements with basic C# scripting

​​• Combine it all into a simple working prototype that we will get to test with glasses.

​​

​​Who It’s For

​​• Designers and artists.

​​• Developers curious about spatial interaction.

​​• Students or Professors in tech, design, games, or digital arts.

​​• Anyone new to XR looking to get start.

​​

​Requirements:

​Software: Unity 6.0.0.50f1, GitHub, Polycam (mobile).

​Minimum Computer Specifications

​Windows

  • ​OS: Windows 10 (64-bit) or newer

  • ​CPU: Intel Core i5-9400 / AMD Ryzen 5 3600 or equivalent

  • ​RAM: 16 GB minimum

  • ​GPU: NVIDIA GTX 1660 / AMD Radeon RX 580 or better (dedicated GPU required)

  • ​Storage: 50 GB free space (SSD strongly recommended)

  • ​USB: At least 1x USB 3.0 port (for VR headset connectivity)

​macOS

  • ​OS: macOS Monterey (12.0) or newer

  • ​CPU: Apple M1/M2 chip or Intel Core i7 quad-core (2019 or later)

  • ​RAM: 16 GB minimum

  • ​GPU: Apple Silicon integrated GPU or AMD Radeon Pro 5500M (or higher for Intel-based Macs)

  • ​Storage: 50 GB free space (SSD required)

  • ​Ports: USB-C / Thunderbolt (adapter may be needed for VR headset connectivity)

​​

​Get to know our Instructor

​​Pedro Cruz is a technologist and software engineer with over a decade of experience working at the intersection of spatial computing, AI, and immersive technology.

​​Learn more about our instructor here.


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Location
Atlantic University
55 PR-837, Guaynabo, 00969, Puerto Rico
Avatar for MeshMap
Presented by
MeshMap
MeshMap is building a 3D map of the world and a network of augmented reality (AR) content. We host in-person AR experiences.
16 Went