Cover Image for Intro to XR: Build Your First Immersive Experience
Cover Image for Intro to XR: Build Your First Immersive Experience
Avatar for MeshMap
Presented by
MeshMap
MeshMap is building a 3D map of the world and a network of augmented reality (AR) content. We host in-person AR experiences.
16 Went
Private Event

Intro to XR: Build Your First Immersive Experience

Registration
Past Event
Welcome! To join the event, please register below.
About Event

Curious about XR but not sure where to start? ​

Join us for a half-day, hands-on workshop where you’ll learn how to build your first immersive experience using Unity and the MeshMap SDK, a tool that lets you design interactive XR scenes based on real-world 3D scans. ​Whether you’re a designer, developer, or just XR-curious, this session will walk you through the essentials of immersive creation. No prior experience required.​

What You’ll Learn

​• Set up Unity and explore immersive environments

​• Use MeshMap to design with real-world 3D scans

​• Create animations and visuals for XR

​• Add interactive elements with basic C# scripting

​• Combine it all into a simple working prototype that we will get to test with glasses.

Who It’s For

​• Designers and artists.

​• Developers curious about spatial interaction.

​• Students or Professors in tech, design, games, or digital arts.

​• Anyone new to XR looking to get start.

Requirements:

Software: Unity 6.0.0.50f1, GitHub, Polycam (mobile).

Minimum Computer Specifications

Windows

  • OS: Windows 10 (64-bit) or newer

  • CPU: Intel Core i5-9400 / AMD Ryzen 5 3600 or equivalent

  • RAM: 16 GB minimum

  • GPU: NVIDIA GTX 1660 / AMD Radeon RX 580 or better (dedicated GPU required)

  • Storage: 50 GB free space (SSD strongly recommended)

  • USB: At least 1x USB 3.0 port (for VR headset connectivity)

macOS

  • OS: macOS Monterey (12.0) or newer

  • CPU: Apple M1/M2 chip or Intel Core i7 quad-core (2019 or later)

  • RAM: 16 GB minimum

  • GPU: Apple Silicon integrated GPU or AMD Radeon Pro 5500M (or higher for Intel-based Macs)

  • Storage: 50 GB free space (SSD required)

  • Ports: USB-C / Thunderbolt (adapter may be needed for VR headset connectivity)

Get to know our Instructor

Pedro Cruz is a technologist and software engineer with over a decade of experience working at the intersection of spatial computing, AI, and immersive technology.

​Learn more about our instructor here.


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Location
Atlantic University
55 PR-837, Guaynabo, 00969, Puerto Rico
Avatar for MeshMap
Presented by
MeshMap
MeshMap is building a 3D map of the world and a network of augmented reality (AR) content. We host in-person AR experiences.
16 Went