

Beyond the Game - Driving Innovation Beyond Entertainment
10 September | 08:30–10:00
Volvo Studio Stockholm
Jussi Björlings allé 15, Stockholm
Welcome to Beyond the Game!
KTH Innovation and RISE/Sweden AI Factory are joining forces to explore how gaming and game development can drive innovation beyond entertainment.
Sweden is one of the world’s leading gaming nations, with global successes like Minecraft, Battlefield and Candy Crush. This has created a strong gaming culture, with talent, technology and creativity that can influence innovation far beyond the industry itself.
Whether you’re a student, researcher, founder, designer, developer, artist or simply curious about about gaming innovation, this event is for you. Join us to explore new perspectives, discover how gaming can contribute to a better world, and meet new people.
A light breakfast snack will be served from 08:00!
Discussion topics
How gaming technologies can create value beyond entertainment
Turning research and emerging technologies into scalable companies
Building stronger networks for investment, collaboration and industry growth
Combining expert perspectives, a moderated panel discussion and startup showcases, this session offers an opportunity to discover new ideas, challenge traditional boundaries and meet people working across gaming, technology and innovation.
Meet the experts
Björn Flintberg, Sweden AI Factory, is a researcher and digital strategist at RISE, focused on applying AI and advanced technology to drive innovation. He also leads GameNode and researches public innovation support for Sweden’s games industry.
Maria Cornelius is a product leader and advisor with experience across gaming and technology. She was Chief Product Officer at Arrowhead Game Studios during the award-winning launch of Helldivers 2, and previously held leadership roles at Spotify and Paradox Interactive.
Bibbi Wikman is a business and marketing leader, advisor and investor in the games industry. She is the founder of PlayCap, a global network supporting early-stage game companies, and has worked with studios and publishers across the industry, from indie to AAA, including Starbreeze and Raw Fury.
Willem Demmers, Co-founder and CEO of Motorica, is part of building the future of character animation through generative AI. The Stockholm-based deep-tech company, originating from KTH research, enables new ways to create movement and digital worlds.
Moderator Gabriella Kalteneckar is an innovation and ecosystem expert at RISE, working across technology, society and the creative industries. She leads initiatives including GameNode and PowerUp and hosts the Spelfokus podcast.
You will also meet KTH startup DreamToDone
More names to come- stay tuned!
Who should attend?
Whether you’re building a company, developing games, researching new technologies, investing in innovation or simply curious about what’s next, Beyond the Game is an opportunity to meet people across disciplines and discover new ways to turn creativity and technology into impact.
This event has limited capacity. Registration is subject to approval and does not guarantee a place.
This event is part of Nordic Tech Week. If you have any questions, please contact events@nordictechweek.org.
This event is part of Nordic Tech Week. If you have any questions, please contact events@nordictechweek.org.