

Vibe Coding: Build a Game with AI
Live Game Development Workshop - Aleksey Komissarov
What if you could build a working game - with art, sound, and mechanics - without writing a single line of code by hand?
In this live workshop, we'll do exactly that. Starting from a rough idea, we'll build a small 2D game from scratch - art, sound, music, mechanics - using Claude Code and a handful of AI tools, all in real time. No prior programming experience required. No frameworks. No setup hell. Just an idea, a conversation, and 90 minutes.
But this isn't just a tech demo. We'll also talk honestly about what's actually happening when you "vibe code" - what you gain, what you lose, and why the shift from writing code to directing a creative process is harder and stranger than it looks.
We'll cover:
Setting up a vibe coding session: context, tools, and the right mindset
Live game development with Claude Code — from concept to playable prototype
Why specification matters more than syntax in the AI era
Why you need to experience AI failures, not just hear about them
How to stay in control when the machine moves faster than you think
By the end, you'll have seen a real game built live, understand the actual workflow behind vibe coding, and have a clearer sense of where human judgment still matters most.
This workshop features Claude as a live voice co-instructor — not a tool in the background, but an active participant in the conversation.
About the speaker:
Aleksey Komissarov is a genomic bioinformatician, AI educator, and vibe coding practitioner with 20+ years of programming experience and a PhD in Genomics. He co-teaches "Programming in Natural Language" from 2024 — with Claude as a voice co-instructor — and recently published research on AI literacy and cognitive resistance to AI disempowerment. He builds things at the intersection of science, software, and human-AI collaboration, and lives in Berlin.
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