Cover Image for World Models with NVIDIA Cosmos: Physical AI - AI Build & Learn
Cover Image for World Models with NVIDIA Cosmos: Physical AI - AI Build & Learn
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Checkout past recordings & code: https://github.com/sagecodes/ai-build-and-learn
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World Models with NVIDIA Cosmos: Physical AI - AI Build & Learn

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About Event

​Welcome to AI Build & Learn, a weekly AI engineering stream where we pick a new topic and learn by building together.

​This event goes bigger on world models with NVIDIA Cosmos, an open family of world foundation models built for physical AI. Where DreamerV3 learns a small world model for a single agent, Cosmos is a large generative model that simulates the physical world itself: predicting future video, running action-conditioned rollouts, and generating synthetic data to train robots and autonomous machines. It ties directly back to the Isaac Sim event.

​Cosmos 3 (released 2026) exposes two surfaces: a Reasoner for understanding and planning, and a Generator for world simulation and future prediction. The weights are open (OpenMDW license) and available on Hugging Face.

​Some things to look up to get started:

​Model:

​Reources

​In this stream

  • ​Intro to topic

  • ​Community Discussion

  • ​Practical examples

​Community challenge (optional)

​Try spending 30–90 minutes during the week learning or building something related to the topic, then share what you’re working on in Slack.

​Note on Flyte / Union

​You may see Flyte used in some demos. Flyte is an open-source AI orchestration platform maintained by Union (where I work) for building scalable, durable, and observable AI workflows. You do not need to use Flyte to participate.

​Drop a comment with ideas for future topics (agents, RAG, MLOps, robotics, frameworks, and more).

Avatar for AI Builders and Learners
Checkout past recordings & code: https://github.com/sagecodes/ai-build-and-learn
Hosted By
133 Went