Cover Image for How NYT Games Builds Products People Can’t Quit
Cover Image for How NYT Games Builds Products People Can’t Quit
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How NYT Games Builds Products People Can’t Quit

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About Event

What does it take to build products that become daily habits — the kind people come back to again and again?

Join Jonathan Knight, Head of Games at The New York Times, for a candid conversation on how his team is turning puzzles like Crossword, Spelling Bee, and Connections into cultural phenomena that drive engagement, retention, and revenue for the NYT.

We’ll unpack:

  • How NYT Games prototypes, tests, and scales new products

  • The balance between human creativity and AI in building engaging experiences

  • Why games are central to the NYT’s subscriber growth and retention strategy

  • Lessons product and engineering leaders can apply to their own teams

Whether you’re scaling a product team, experimenting with AI, or looking to build the next sticky product, you’ll walk away with insights you can put into practice immediately.

Avatar for Enrich Events
Presented by
Enrich Events
Enrich is a private network for ambitious, growth minded leaders who want to invest in themselves.
2 Going