

SF GenAI GameJam
SF GenAI GameJam - The frontier of AI-native world creation.
March 15, 2026 · San Francisco · Invitation-Only
Build a rapid prototype that leverages generative AI pipelines to create, simulate, or power next-gen games.
200 curated builders · 2 tracks · 1 day
Prizes — $20,000 in Prize. 6 Winners.
Game Track — AI-native Games
For playable experiences where world generation or simulation is central to the gameplay.
Generation must affect mechanics, progression, or interaction — not just visuals.
Tool Track — World-building & Gaming Tools
For tools, engines, models, or frameworks that enable others to generate or simulate worlds.
We’re looking for systems that connect models, simulate change over time, contribute to pipelines and turn generation into interaction.
Prize Pool:
- High-performance hardware
- GPU cloud & AI API credits
- Featured showcase during final demos
- Private technical feedback sessions
- 1-on-1 introductions with investors & frontier AI operators
Winning here means being identified as part of the group pushing forward AI-native world creation — with resources to keep building.
Core Focus - What We’re Looking For?
Spatial Understanding
Represent geometry, structure, and physical relationships in 3D gaming pace.Environmental Coherence
Maintain logical consistency across large generated environments.Dynamic Simulation
Model time, interaction, causality, and state changes.Emergent Experiences
Enable AI-native interactive worlds that evolve beyond scripted behavior.
Rules
Teams of up to 4 (Your whole team must register)
Any engine, any stack
Prototype must be interactive and testable
AI x Game-related must be core
Submit before the hard deadline
Live demo required for finalists
Judging Criteria
Originality — does it push beyond current patterns?
System Coherence — does the world stay logically consistent?
Emergence — does interaction produce unexpected but believable outcomes?
Future Potential — could this evolve into a larger research or startup direction?
Demo Clarity — does the system clearly show what makes it novel?
Hackathon Aganda
Builder: 200 curated participants
Team: Up to 4
Duration: < 10 hour (1 intensive day)
Timeline:
10:00 — Opening & Brief on Gaming Rules & Partner Tools
10:30 — Build Sprint Begins (mentors available)
16:00 — Final Submission Deadline
16:00–17:00 — Jury Review & Demo Prep
17:00–18:00 — Live Demos & Showcase
18:00–18:30 — Awards Ceremony
18:30–20:00 — Networking with AI & Game Tech Professionals
Event Space - 11,000+ sqft
Partner Workshop Room
Podcast Recording Room
LED Wall & Demo Showcase Stage
Cafe & Food Bar
Sponsorship Contact
Email: [email protected]