

SF GenAI GameJam
SF GenAI GameJam - The frontier of AI-native game creation.
March 15, 2026 · San Francisco · Invitation-Only
SPONSORED BY
Bytedance | seed(SeeDance 2.0, SeeDream 5.0, etc.)
VAST Tripo 3D
Discord 👾: https://discord.gg/joinarcadeai
Build a rapid prototype that leverages generative AI pipelines to create, simulate, or power next-gen games.
200 curated builders · 2 tracks · 1 day
🏆 Prizes (Game track and Tech track)
🥇 1st Place
• Nintendo Switch 2
• 20,000 Tripo API Credits
• $1,000 ByteDance Cash Redeem
• $3,000 Arcade AI Cash Redeem
• 1-on-1 session hour
🥈 2nd Place
• Nintendo Switch 2 Lite
• 15,000 Tripo API Credits
• $1,000 ByteDance Cash Redeem
• $2,000 Arcade AI Cash Redeem
• 1-on-1 session hour
🥉 3rd Place
• Razer Headset
• 10,000 Tripo API Credits
• $1,000 ByteDance Cash Redeem
• $1,000 Arcade AI Cash Redeem
• 1-on-1 session hour
Core Focus - What We’re Looking For?
Spatial Understanding
Represent geometry, structure, and physical relationships in 3D gaming pace.Environmental Coherence
Maintain logical consistency across large generated environments.Dynamic Simulation
Model time, interaction, causality, and state changes.Emergent Experiences
Enable AI-native interactive worlds that evolve beyond scripted behavior.
Rules
Teams of up to 4 (Your whole team must register)
Any engine, any stack
Prototype must be interactive and testable
AI x Game-related must be core
Submit before the hard deadline
Live demo required for finalists
Judges
Matt White — CTO of AI at Linux Foundation, CTO of PyTorch, CTO of Agentic AI, Founder of the Open Metaverse (2006)
Clémentine Guyon — Angel Investor, CEO of Emotion Studio, Founder of Minitopo
Tosh Rayadhurgam — Head of Advanced AI at Stripe, ex-Meta, ex-Lyft, ex-Amazon
Remi Kaito — CEO of Arcade AI (AI Game Engine)
Gabriel Duciel — CTO of Arcade AI (AI Game Engine)
JinHuiHui — AAA Lead Engineer, Award-winning AIGC Director
Judging Criteria
Originality — does it push beyond current patterns?
System Coherence — does the world stay logically consistent?
Emergence — does interaction produce unexpected but believable outcomes?
Future Potential — could this evolve into a larger research or startup direction?
Demo Clarity — does the system clearly show what makes it novel?
Hackathon Aganda
Builder: 200 curated participants
Team: Up to 4
Duration: < 10 hour (1 intensive day)
Timeline:
10:00 — Opening & Brief on Gaming Rules & Partner Tools
10:30 — Build Sprint Begins (mentors available)
16:00 — Final Submission Deadline
16:00–17:00 — Jury Review & Demo Prep
17:00–18:00 — Live Demos & Showcase
18:00–18:30 — Awards Ceremony
18:30–20:00 — Networking with AI & Game Tech Professionals
Event Space - 11,000+ sqft
Partner Workshop Room
Podcast Recording Room
LED Wall & Demo Showcase Stage
Cafe & Food Bar
Sponsorship Contact
Email: [email protected]