Praxis II: Embodiment Lab
This symposium-lab invites educators, designers, and researchers to explore embodied cognition and experiential learning through lived experience.
Rather than treating learning as an abstract or purely cognitive process, this session centers the body as a site of knowing—where perception, emotion, movement, and social interaction shape understanding.
Participants will engage in guided reflections and movement-based inquiry that translate theory into felt experience.
How do we learn through the body?
Praxis II continues the Praxis inquiry into Research through Design by focusing on embodied cognition and experiential learning as foundations for teaching, learning, and creative practice.
Drawing from phenomenology, cognitive science, and educational theory, this symposium-lab bridges theory with practice through hands-on, movement-based workshops. Participants will map their own embodied learning systems, revisit formative learning experiences, and explore how environments, social dynamics, and bodily states shape cognition.
This is not a lecture—it is a shared inquiry space where experience becomes knowledge, and learning is enacted through action, reflection, and presence.
✦ Who It’s For
Educators & professors
Designers & creative practitioners
Researchers in cognition, HCI, education, or art
Anyone curious about learning beyond abstraction
✦ What You’ll Experience
Embodied cognition frameworks
Guided reflection & mapping exercises
Movement-based learning inquiry
Collective discussion & knowledge-making
About Facilitator
vol 2. main speaker and facilitator: Binna Lee (she/her) is a designer, researcher, and educator whose work connects interaction design, psychology, philosophy, and immersive media. She has 19 years of teaching experience and currently teaches at Parsons School of Design, where her courses explore systems thinking, interaction, and experiential design.
Her creative practice examines how perception, embodied cognition, and emotion form within social, digital and spatial environments. She leads the multidisciplinary group Team Echo and is an internationally recognized designer and speaker contributing to global conversations on design ethics in XR and human–computer interaction (HCI).
Binna co-authored the XRSI Child Safety Initiative (COPPA 2.0), served as a reviewer for SIGGRAPH Asia XR, and was invited by Aarhus University to present on human-centered design and HCI.
Munus Shih (he/they) is a Taiwanese Minnan-Hakka creative coder, designer, and educator based in Brooklyn, NY (Lenapehoking). As an Assistant Professor of Critical Technology at Pratt Institute, they teach and research the critical histories of technology, experimental publishing, and open-source practices.
Munus’s work moves across code, design, and community organizing, from installation, workshops to co-organizing SpOnAcT!, a Taiwanese learning community dedicated to collaborative study and critical making, they explore questions of identity, decoloniality, and solidarity through custom tool-building. Their projects including p5.zine, Syllabus (Subject to Change), and Duty Free have been supported by NEW INC x New Museum, the Taiwanese Hakka Affairs Council, and the Open Source Art Contributors Conference, with talks and workshops presented at NYU ITP, Processing Foundation, SVA, Typographics and Cooper Union.
