Cover Image for How to Build with Gaussian Splats Across World Labs, Web, Unity & Unreal
Cover Image for How to Build with Gaussian Splats Across World Labs, Web, Unity & Unreal
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SensAI Hackademy
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How to Build with Gaussian Splats Across World Labs, Web, Unity & Unreal

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About Event

​We'll show you most practical ways to build with Gaussian splats today.

β€‹πŸŒ World Labs Marble: Generate, edit, and customize 3D worlds from text, images, and video, and show real-world examples of implementation

β€‹πŸ” Splat Analyzer: Get 3D bounding boxes on splats in <1 minute and turn splats into interactive scenes

β€‹πŸš€ World Model Kits: Three ready-to-use pipelines for Web, Unity, and Unreal you can follow step by step

​​You'll learn how to:

  • ​Create and edit 3D worlds with Marble

  • ​Run detection on splats to add interactivity

  • ​Deploy splat worlds into WebXR, Unity, and Unreal


​This workshop is the perfect preparation for the Worlds in Action Hack in LA, just before SIGGRAPH:

Worlds in Action Hack [02-LA]: SIGGRAPH EDITION
Β 

​Join our other session:

How to Turn Gaussian Splats into Structured, Interactive 3D Worlds
Β 
Pre-Hack Keynote, Workshops & Networking
Β 

β€‹β€‹πŸ—“οΈ Agenda:

​⏰ 11:00 AM – 11:30 AM
🌍 World Labs Marble
πŸ‘€ Ian Curtis
πŸ“ What Marble is, how it works, live demo and real-world use cases

​⏰ 11:30 AM – 12:15 PM
πŸ” Splat Analyzer
πŸ‘€ Nigel Hartman
πŸ“ Zero-setup object detection on Gaussian splats, live from .spz to interactive scene

​⏰ 12:15 PM – 1:00 PM
βš™οΈ World Model Kits
πŸ‘€ Nigel Hartman
πŸ“ Three deployment pipelines - Unity, Web, Unreal step by step


​Speakers:

β€‹πŸ‘€ Ian Curtis is a product designer and creative technologist working at the intersection of design, engineering, and AI. With a background in architecture, he brings a spatial and systems-based perspective to immersive technology. At World Labs, he prototypes tools, interfaces, and experiences that blend the virtual and physical worlds - including Marble, World Labs' world generation platform.

β€‹πŸ‘€ Nigel Hartman combines software engineering, artificial intelligence (AI), and extended reality (XR) to create cutting-edge digital experiences. With years of experience at Deutsche Telekom and a background in bioinformatics, he bridges scientific insight with real-world development. As a Snap Spectacles Developer and founder of a tech-focused company, he is actively pushing the boundaries of immersive AI applications. Nigel has won multiple XR hackathons, including the Snap Spectacles Community Challenge, and continues to explore how AI can enhance spatial computing.


​​About:

​World Labs is building frontier systems for generating and understanding 3D worlds. Its core platform, Marble, lets users create and edit persistent 3D environments from text, images, and video, then refine and export them into real production workflows. The goal is to turn spatial intelligence into a new creative medium for storytelling, simulation, design, and interactive applications - bridging generative AI and the physical world.

​SensAI Hackademy gives you early access to devkits, wearables, and expert-led courses. Join our community and team up with top spatial, AI, CV, world model, and mobile developers in year-round online and in-person hackathons and events. We bring together leading engineers, researchers, and creators to collaborate, learn, and push the boundaries of wearable technologies - accelerating the future of immersive, intelligent experiences.

Avatar for SensAI Hackademy
Presented by
SensAI Hackademy
2 Going